My game is called New Pisces and it's definitely interactive fiction - I wouldn't call it a visual novel, but it's a short story with audio and visual aspects!
It's now day 3 of nano (it is a month long game jam more here: http://lemmasoft.renai.us/forums/viewtopic.php?f=13&t=30252 ) and so far I've been working on a bit of everything.
The concept is just about done (I still have a bit of thinking to do about one of the routes), I've made a few BGs, I haven't planned to make any character sprites (I shouldn't need any for my story) - so that's a big weight off my shoulders! and I've finished the programming and most of the music! Well that will change when I get to testing I'm sure.
I'm taking on pretty much all of the work solo, I'm hoping to convince a few friends to create some assets and do playtesting though. The whole game will be in the 10-30 min range I believe, so the scope isn't too large.
First attempt at writing the code in ren'py |
But I've got a currently working, albeit sparse, version of the game.
Minimal design - set to change! |
More errors! |
OK. Back to the audio assets.
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